Jensen Huang’s Unorthodox Leadership: No Belief in Succession Plans, NVIDIA’s Strength Beyond One Person

March 25, 2026 – During a recent appearance on Lex Fridman’s podcast, NVIDIA CEO Jensen Huang shared his rather unconventional views on succession planning and his approach to leadership. When questioned about his stance on having a successor ready to take over, Huang was candid in stating that he doesn’t put much stock in traditional…

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Intel’s Lunar Lake Processor Shines with Outstanding Power Efficiency on SiSoftware Debut

October 07, 2023 – Lunar Lake: Intel’s Quiet Powerhouse Emerges In the ever-evolving landscape of Intel processors, Lunar Lake has maintained a rather discreet presence compared to its counterparts, Meteor Lake and Raptor Lake Refresh. Back in May of this year, we saw SiSoftware test leaks for Meteor Lake, but now, benchmark results for Intel’s…

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Groundbreaking Partnership: Boeing and Northrop Grumman Select Intel 18A

July 20, 2023 – In a groundbreaking announcement, Intel has revealed its plans to collaborate with two prominent third-party clients, namely Boeing and Northrop Grumman, in adopting their cutting-edge Intel 18A (1.8nm process) technology. Intel 18A, a newly named process among Intel’s innovative lineup, is part of their strategic roadmap introduced in 2020, which includes…

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DOE Reveals: Electric Vehicle Battery Costs Have Dropped 90% Over the Past 15 Years

August 13, 2024 – Groundbreaking research conducted by the Vehicle Technologies Office of the U.S. Department of Energy (DOE) has unveiled a staggering 90% reduction in the cost of electric vehicle (EV) batteries between 2008 and 2023, bolstering automakers’ efforts to bridge the price gap between EVs and internal combustion engine (ICE) vehicles. The dimensions,…

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Former ‘Assassin’s Creed’ Director Amancio: Smaller Teams Are the Future of Game Development

January 12, 2026 – According to a recent report by Eurogamer, Alexandre Amancio, the former director of the “Assassin’s Creed” series, has shared his insights on the future of AAA game development. He believes that the industry should lean towards “smaller teams” and that large-budget developers can’t simply “solve problems” by “adding more staff.” Drawing…

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